Difference between revisions of "Terra Quest"
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In the distant future, a corrupt and decadent church rules the known worlds through the twin iron fists of the holy inquisition, and a lock-down on the secrets of interstellar travel. | In the distant future, a corrupt and decadent church rules the known worlds through the twin iron fists of the holy inquisition, and a lock-down on the secrets of interstellar travel. | ||
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It was an RPG, a long time ago, set in a bizarre far-future world. | It was an RPG, a long time ago, set in a bizarre far-future world. | ||
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'''Current Events''': | '''Current Events''': | ||
| − | * [[User:Angel|Angel]]'s | + | * [[User:Angel|Angel]]'s has a [[:Category:Games Seeking Players|number of RPGs]] ready to run, either in Lancaster or with the Tabletop Forge online environment. |
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=Read Me First= | =Read Me First= | ||
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** The only law that is common between all planets is [[Ecclesiastical Law]]. | ** The only law that is common between all planets is [[Ecclesiastical Law]]. | ||
** The [[Bible]] has changed beyond recognition from anything in the present day | ** The [[Bible]] has changed beyond recognition from anything in the present day | ||
| − | * The current year is | + | * Other powerful factions include the [[Federation of Known Worlds]] and [[Vermendanyan Empire]]. |
| − | * Some planets have their own | + | * The current year is 842 by the [[Divine Calendar]]; the years count down, and [[:Category:History|recorded history]] is mixed in with mythology beyond the last few centuries. |
| + | * Some planets have their [[:Category:Language|own languages]], but most people speak [[Esperanto]] | ||
* There is no [[Alien life]] ... but there's a few items being discovered that suggest there once was | * There is no [[Alien life]] ... but there's a few items being discovered that suggest there once was | ||
* Travel between planets is by [[Temple ship]] or [[discontinuous transit]] - the distance between two stars is never important. | * Travel between planets is by [[Temple ship]] or [[discontinuous transit]] - the distance between two stars is never important. | ||
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=names= | =names= | ||
| − | + | A few names which may need clarifying: | |
*Terra Quest - An RPG on which the new version of TQ is based | *Terra Quest - An RPG on which the new version of TQ is based | ||
*TQ - The current name for the universe we're creating, until we think of something better | *TQ - The current name for the universe we're creating, until we think of something better | ||
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==The Backgrounds== | ==The Backgrounds== | ||
| − | *[[:Category: Technology]] | + | *[[:Category: Technology]] - Sciences, and things that people have made |
| − | *[[:Category: Cartology]] | + | *[[:Category: Cartology]] - Planets, stars and cities; all the places you could go |
| − | *[[:Category: Theology]] | + | *[[:Category: Theology]] - Religion, the church, and mythology |
| − | *[[:Category: Sociology]] | + | *[[:Category: Sociology]] - People, culture and history |
==The Game== | ==The Game== | ||
| − | *[[:Category: Ludography]] | + | At some point in the future, these categories will be used to document the rules systems I use to run TQ. |
| − | *[[:Category: Biography]] | + | *[[:Category: Ludography]] - Dice mechanics and other rules |
| − | *[[:Category: Tragiography]] | + | *[[:Category: Biography]] - Characters, character sheets and roleplaying |
| + | *[[:Category: Tragiography]] - Drama, plotting and how to run a game | ||
Latest revision as of 09:29, 4 July 2012
In the distant future, a corrupt and decadent church rules the known worlds through the twin iron fists of the holy inquisition, and a lock-down on the secrets of interstellar travel.
It was an RPG, a long time ago, set in a bizarre far-future world. Now, I'm going to be writing a novel set in the same universe, and running more games.
This is our sourcebook. If you've got imagination and stuff, please help me write it :)
Current Events:
- Angel's has a number of RPGs ready to run, either in Lancaster or with the Tabletop Forge online environment.
Read Me First
Before adding some things, at least check out:
- The most powerful organisation is the Church;
- They prefer a 'hands off' approach and don't micro-manage the affairs of every planet, so there are still occasionally wars.
- The only law that is common between all planets is Ecclesiastical Law.
- The Bible has changed beyond recognition from anything in the present day
- Other powerful factions include the Federation of Known Worlds and Vermendanyan Empire.
- The current year is 842 by the Divine Calendar; the years count down, and recorded history is mixed in with mythology beyond the last few centuries.
- Some planets have their own languages, but most people speak Esperanto
- There is no Alien life ... but there's a few items being discovered that suggest there once was
- Travel between planets is by Temple ship or discontinuous transit - the distance between two stars is never important.
- Technology is not considered mystical or magical, just complex, in the majority of places and by the great majority of people.
- All in all, for most people, life is pretty good, if a little boring.
- When things get out of the ordinary, they tend to spiral out of control rapidly.
names
A few names which may need clarifying:
- Terra Quest - An RPG on which the new version of TQ is based
- TQ - The current name for the universe we're creating, until we think of something better
- Terra - Where TQ meets earth. This wiki.
Start Here
To start editing, you'll probably want to edit an existing page or add a page in one of the following categories.
The Backgrounds
- Category: Technology - Sciences, and things that people have made
- Category: Cartology - Planets, stars and cities; all the places you could go
- Category: Theology - Religion, the church, and mythology
- Category: Sociology - People, culture and history
The Game
At some point in the future, these categories will be used to document the rules systems I use to run TQ.
- Category: Ludography - Dice mechanics and other rules
- Category: Biography - Characters, character sheets and roleplaying
- Category: Tragiography - Drama, plotting and how to run a game