Terra Quest

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Revision as of 12:41, 3 May 2011 by Angel (talk | contribs) (Read Me First: adding link to esperanto)
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In the distant future, a corrupt and decadent church rules the known worlds through the twin iron fists of the holy inquisition, and a lock-down on the secrets of interstellar travel.

Terra Quest ...

It was an RPG, a long time ago, set in a bizarre far-future world. Now, I'm going to be writing a novel set in the same universe, and running more games.

This is our sourcebook. If you've got imagination and stuff, please help me write it :)

In the unlikely event I can print and sell this, all monies get divided up between all contributors based on wordcount.

Read Me First

Before adding some things, at least check out:

  • The current year is 844 by the Divine Calendar.
  • Some planets have their own language, but most people speak Esperanto
  • There is no Alien life.
  • Travel between planets is by Temple ship or discontinuous transit - the distance between two stars is never important.
  • The only law that is common between all planets is Ecclesiastical Law.
  • Technology is not considered mystical or magical, just complex, in the majority of places and by the great majority of people.
  • All in all, for most people, life is pretty good, if a little boring.
  • When things get out of the ordinary, they tend to spiral out of control rapidly.

names

Only started today, and already we've got 3 names floating around.

  • Terra Quest - An RPG on which the new version of TQ is based
  • TQ - The current name for the universe we're creating, until we think of something better
  • Terra - Where TQ meets earth. This wiki.

Start Here

To start editing, you'll probably want to edit an existing page or add a page in one of the following categories.

The Backgrounds

The Game