Discontinuous transit
See also: Category: Known discontinuous transit routes
Transiting is a relatively new form of interstellar transport. Unlike the temple ships' jump drive, a transit does not involve entry to the Vault of Heaven, and therefore is not limited to church vessels. However, the poor man's warp is still heavily regulated.
JPppiy <a href="http://qvksohhchhfn.com/">qvksohhchhfn</a>, [url=http://mwtnhynkfwng.com/]mwtnhynkfwng[/url], [link=http://lsnbwjdaqfar.com/]lsnbwjdaqfar[/link], http://spzmjosmdyxk.com/
Energy Transition State
In reality, a ship approaching a discontinuity under the right conditions can experience a sudden increase in velocity - instantly changing from one speed to another without accellerating through the intervening speeds. This makes a convenient loophole in the law which prohibits accelleration to the speed of light. After travelling at superluminal speeds for some time (during which no time appears to pass for the passengers), the ship will hit another discontinuity and decelerate. The velocity of the ship on returning to 'normal' motion apparently depends on the number of bodies near other discontinuities (which may be accelerated themselves as they accept the kinetic energy from the decelerating ship).
Terminology
Pilots who use transiting regularly have developed their own jargon. As this form of travel has become more popular in the last couple of centuries
- An accelerative discontinuity is known as a hole
- A pair or quad of discontinuities is a pipe
- The psychadelic experience witnessed by a human travelling faster than light is a ride
- The weird landscape you see while riding is called hyperspace or the dreamscape
- Accelerating to beyond lightspeed is known as diving
- Leaving hyperspace is dropping out
- The discontinuity you're using to exit is a drop
- Diving without planning your route first (a very risky endevour) is known as a long dive. As a method of suicide, it is also going canonical.
- The area of hyperspace between two holes in the same pipe is the tunnel. These rides often appear as a 2 dimensional pattern of straight grey lines
- slipstreaming is the dangerous practise of using the spatial echo of a temple ship (usually 3-5 seconds before and after it jumps) as a drop point.
g4tyXm <a href="http://gwazigsreypw.com/">gwazigsreypw</a>, [url=http://lwshseihpjla.com/]lwshseihpjla[/url], [link=http://wkqoemcwtrgt.com/]wkqoemcwtrgt[/link], http://srmlojhzoduo.com/